A multi-disciplinary studio founded on the balance between artistic vision and technical knowledge, offering full-process experience design to world-renowned brands, events, artists, and communities.

TTHE HIVE / DO LAB WOOGIE WEEKEND

PROJECTS

PARAMETRIC CAD

12 years experience with Rhinoceros and Grasshopper, modeling and scripting experimental stage structures, scenic art, large interactive installations, virtual worlds, retail environments, lighting fixtures, and furniture.

REAL-TIME RENDERING

Nine years experience with Unreal Engine for arch-vis, show visuals, live show pre-visualization, motion graphics, virtual reality, and virtual production.

HNZLR is a bridge between the engine’s functionality and artistic intent.

TECHNICAL DRAWING

Drawings are composed in dynamic Rhinoceros Layouts for efficient revision control. They are carefully considered visual communication tools to align all teams with creative and structural intent.

strategies:

  • attention hierarchies

  • 3D and 2D diagrams

  • typography

  • line weights

  • custom shader modes

AUDIO-VISUAL ART

FORM LANGUAGE is a visual art and sound design project that explores transcendental concepts through optical abstractions, digital avatars, and new media art.

Pioneering the symbiosis of Unreal Engine, TouchDesigner, and Ableton Live, FORM LANGUAGE is a channel toward experimentalism, uniting skeletal animation, motion capture, augmented reality, speech synthesis, and digital fashion with emergent geometries, programmed to audio-reactivity with original sound art compositions.

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CONCEPTS

ideation methods:

  • research: culture, technology

  • collage: moodboarding, generative AI

  • sketch: rapid CAD, diagramming, scripting

  • prototype: 3D printing, paper folding