HNZLR is a multi-disciplinary creative studio delivering full-process experiential design and immersive environments to world-renowned brands, live events, and artists.
THE HIVE / DO LAB WOOGIE WEEKEND
PRODUCTION DESIGNER
RHINOCEROS / GRASSHOPPER / UNREAL ENGINE
TOUCHDESIGNER / ABLETON / ADOBE / BLENDER
PROJECTS
SPLASH HOUSE / SAGUARO GREENHOUSE
MONOLINK: GOLDEN GATE PARK / EPHEMERAL TENSION
KENDRICK LAMAR, SZA, & TDE / CHAMPIONSHIP TOUR
BASSPOD / ELECTRIC DAISY CARNIVAL
TOKIMONSTA, MOBY, SHIBA SAN / DGTL LIB
THE AURORA : AUDIO-REACTIVE INFINITY ROOM / SXSW
FX SOUND SCULPTURE / LOS ANGELES
ADIDAS DEERUPT: AUDIO-SPATIAL INSTALLATION ART / LOS ANGELES
HUNAN TV NYE CHINA / XR ORACLES
TRIKONASANA / COACHELLA DO LAB
FESTIVAL LANDSCAPE / DGTL LIB
THE HIVE / DO LAB WOOGIE WEEKEND
THE FRINGE / SYMBIOSIS GATHERING
HNZLR / BRAND SYSTEM & PRINT
THE CHI WITH LOVE / SHOWTIME
COMPUTATIONAL DESIGN
HNZLR brings over 12 years of dedicated expertise in Rhinoceros and Grasshopper, modeling and scripting experimental stage structures, scenic artworks, large-scale interactive installations, virtual environments, retail spaces, lighting systems, and furniture.
He evolves a simple sketch into flexible and optimized parametric scripts that generate entire stage geometry from a handful of control points. This simplifies the client-facing CAD presentation and allows us to iterate extensively, yielding efficient and emergent results in ways not possible through traditional modeling practices. Parameters are carefully selected with sweet-spot value ranges, fine tuned for reviews, with relevant dimensions automatically calculated.
MONOLINK: GOLDEN GATE PARK / THE SLICEPRODUCTION & TECHNICAL DESIGNER
FX: SOUND SCULPTURE - COMPUTATIONAL JOINERY [3D PRINTED]
FX: SOUND SCULPTURE - COMPUTATIONAL FORM [STEEL + 3D PRINT]
FX: SOUND SCULPTURE - COMPUTATIONAL JOINERY [3D PRINTED]
AURORA SXSW - COMPUTATIONAL MESH CANOPY [6-AXIS RAM 3D PRINT]
AURORA SXSW - COMPUTATIONAL MESH CANOPY [6-AXIS RAM 3D PRINT]
TENCENT / OPEN FIRE - CHINA - ATTRACTOR PATTERN TIGER
TENCENT / OPEN FIRE - CHINA - ATTRACTOR PATTERN TIGER
SYMBIOSIS / ECLIPSE - COMPUTATIONAL DESIGN - FABRICATION OPTIMIZATION
SYMBIOSIS / ECLIPSE - COMPUTATIONAL DESIGN - FABRICATION OPTIMIZATION
SYMBIOSIS / ECLIPSE - COMPUTATIONAL DESIGN - FABRICATION OPTIMIZATION
DGTL LIB - COMPUTATIONAL DESIGN - VIRTUAL PRODUCTION STAGE
DGTL LIB - COMPUTATIONAL DESIGN - VIRTUAL PRODUCTION STAGE
DGTL LIB - COMPUTATIONAL DESIGN - VIRTUAL PRODUCTION STAGE
DGTL LIB - COMPUTATIONAL DESIGN - VIRTUAL PRODUCTION STAGE
DGTL LIB - COMPUTATIONAL DESIGN - VIRTUAL PRODUCTION STAGE
REAL-TIME RENDERING
HNZLR carries nine years of in-depth experience with Unreal Engine for arch-vis, show visuals, live show pre-visualization, motion graphics, virtual reality, and virtual production.
HNZLR is a bridge between the engine’s functionality and cross-disciplinary artistic intent.
HNZLR / CINEMATIC RENDERING REEL
[UNREAL ENGINE]
KENDRICK LAMAR, SZA, & TDE / CHAMPIONSHIP TOUR
EDC BASSPOD
MONOLINK GOLDEN GATE PARK / THE SLICE
TOKIMONSTA / DGTL LIB HEADLINE SET
SPLASH HOUSE: SAGUARO GREENHOUSE
ANOMALY-ONE / BURNING MAN ART CONCEPT
DGTL LIB / FESTIVAL LANDSCAPE
MONOLINK GOLDEN GATE PARK / THE SLICE
SPLASH HOUSE: SAGUARO GREENHOUSE
DGTL LIB: THE WATER TEMPLE VIRTUAL STAGE DESIGN
KENDRICK LAMAR, SZA, & TDE / CHAMPIONSHIP TOUR
SPLASH HOUSE: SAGUARO GREENHOUSE
TOKIMONSTA: DGTL LIB HEADLINE SET
KENDRICK LAMAR, SZA, & TDE / CHAMPIONSHIP TOUR
EDC BASSPOD
ANOMALY-ONE / BURNING MAN ART CONCEPT
TWISTA: THE CHI WITH LOVE [SHOWTIME]
HUNAN TV NYE: CHINA
SPLASH HOUSE: SAGUARO GREENHOUSE
KENDRICK LAMAR, SZA, & TDE / CHAMPIONSHIP TOUR
DGTL LIB: THE WATER TEMPLE VIRTUAL STAGE DESIGN
DGTL LIB / FESTIVAL LANDSCAPE
DGTL LIB / FESTIVAL LANDSCAPE
SPLASH HOUSE: SAGUARO GREENHOUSE
EDC BASSPOD
ANOMALY-ONE / BURNING MAN ART CONCEPT
HUNAN TV NYE: CHINA
technical drawing
HNZLR drawings are composed using dynamic Rhinoceros Layouts, designed for streamlined revision control and clarity. Each layout functions as a precision visual communication tool, aligning all teams around both creative vision and structural intent.
Strategies:
Hierarchies of attention
Integrated 3D and 2D diagrams
Deliberate typographic systems
Expressive line weight logic
Custom shader modes
AUDIO-VISUAL ART
FORM LANGUAGE is a visual art and sound design project that explores transcendental concepts through optical abstractions, digital avatars, and new media art.
Pioneering the symbiosis of Unreal Engine, TouchDesigner, and Ableton Live, FORM LANGUAGE is a channel toward experimentalism, uniting skeletal animation, motion capture, augmented reality, speech synthesis, and digital fashion with emergent geometries, programmed to audio-reactivity with original sound art compositions.
MICROBIRTH.4 - FORM.LANGUAGE
[AUDIO AND VISUAL]
1.3M INSTAGRAM VIEWS
CONCEPTUAL WORK
TOXIN SPORE INSTALLATION / STURT HAAGA GALLERY
TOXIN SPORE INSTALLATION / PROTOTYPE
TOXIN SPORE INSTALLATION / PROTOTYPE
CYTO / SPATIAL PROTOTYPE
CYTO / ALGORITHMIC WAVEFORM GENERATOR
CYMATICS / ARDUINO CONTROLLER INTERFACE
GAIA / SUPERINTELLIGENT NANO-ASSEMBLER
GAIA / SUPERINTELLIGENT NANO-ASSEMBLER
GAIA / SUPERINTELLIGENT NANO-ASSEMBLER
AEON: CONCEPTUAL FESTIVAL OF MUSIC AND ART
ANOMALY-ONE: BURNING MAN ART CONCEPT
SENTINEL: SUPRATERRANEAN URBAN SYSTEMS UNIT
CORROSION SCULPTURE
pH-NEGATIVE: BIOREMEDIAL URBAN ADAPTATION
pH-NEGATIVE: BIOREMEDIAL URBAN ADAPTATION







